Wednesday, February 22, 2017

Wine Staging 2.2 Comes Hot on the Heels of Wine 2.2 with CSMT Optimizations

Wine Staging 2.2 has been released today, February 22, 2017, and it's coming hot on the heels of last week's Wine 2.2 development release to bring various under-the-hood improvements to its CSMT (Command-Stream Multi-Threading) feature.

Being based on Wine 2.2, Wine Staging 2.2 inherits all of its new functionality, including the ability to set the default Windows version to Windows 7 for newly created prefixes, the implementation of additional Shader Model 5 instructions, initial support for double-buffered theme painting, as well as the new Direct3D command stream improvements.

Many DirectX 10/11 Windows game will run better under Wine

However, Wine Staging 2.2 comes with its own set of improvements, and promises to add various speed optimizations to the CSMT (Command-Stream Multi-Threading) fea... (read more)

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