Wine 2.1 comes about 10 days after the release of Wine 2.0 to implement additional Shader Model 5 instructions, add improvements to Direct2D rendering, as well as various line breaking improvements in DirectWrite, enhance the handling of MIME messages, and make the HID bus service run by default.
It also attempts to address many of the issues that were postponed during the code freeze development stage of the massive Wine 2.0 release, and, according to the release notes, which we've also attached at the end of the article for your reading pleasure, it looks like more than 60 bugs ... (read more)
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