The Wine Staging 2.6 open-source software has landed for GNU/Linux gamers, based on the Wine 2.6 development release, bringing various improvements and bug fixes.
Including various of the new features implemented upstream in the Wine 2.6 development release, such as more Shader Model 5 instructions, better font transformations in DirectWrite, and additional support for 3D textures, Wine Staging 2.6 adds support for recent versions of OSMesa, along with various small improvements.
The developers also note the fact that despite what you've probably read lately, the command stream multithreading (CSMT) patchset has not been fully merged at the moment of the release of Wine Staging 2.6, but the devs work around the clock to bring you all the latest goodies so you can enjoy the most recent Windows games and apps on you... (read more)
from Softpedia News / Linux http://ift.tt/2pZLKsm
via IFTTT
Subscribe to:
Post Comments (Atom)
Playing Grand Theft Auto Inside A Neural Network’s Hallucination? It’s Possible!
Ever imagined what a Neural Network's hallucination would look like? The post Playing Grand Theft Auto Inside A Neural Network’s Halluc...
-
For over a decade, Denver-based Linux PC vendor System76 has sold some of the best Linux laptops and desktops. As the company has already en...
-
With nearly 2.5 billion active monthly users, Facebook still dominates the web as the world’s biggest social media network. Thousands of v...
-
If you are an avid smartphone user then I am damn sure that you must be using the latest keyboard by Google or any third party. The best par...
No comments:
Post a Comment