Apart from all the new features and enhancements implemented in Wine 2.0, Wine Staging 2.0 adds support for several new windowscodecs image formats, better support for semi-transparent layered windows, improved emulation of deferred rendering contexts, and some other, smaller bug fixes and under-the-hood changes.
"The Wine Staging 2.0 release doesn't have any special meaning as we don't have a code freeze or a stable version, but we still spent some time to test various games/applications. We have summarized some of the more interesting test results related to Vulkan and DirectX 11 in a separate blog... (read more)
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