Wine, the open-source compatibility layer for running Windows apps and games on Linux-based and UNIX-like operating systems, received initial support for the next-generation and cross-platform Vulkan graphics API created by The Khronos Group.
During the past couple of years, Vulkan proved itself to be a high-efficient graphics API (Application Programming Interface) on modern graphics cards, adopted more and more by game developers on Linux, Windows, macOS, and even mobile operating systems like Android and iOS, as well as gaming consoles.
Wine lets Linux and Mac users run Windows apps and games on top of their operating systems, and, as of today, the open-source software project received initial Vulkan support, which was promised since last year when its developers announced the major Wine 3.0 release.
Wine... (read more)
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