Epic Games released a new maintenance update for its Unreal Engine cross-platform and free game engine, versioned 4.18, which brings dozens of new features and improvements, as well as support for new platforms.
Prominent new features of the Unreal Engine 4.18 release include Volumetric Lightmaps to enable high-quality lighting on movable objects, multi-bounce indirect lighting from Skylights, new Media Framework features for real-time compositing, and support for Apple's ARKit and Google's ARCore augmented reality frameworks.
Additionally, WebAssembly is now enabled by default for all your HTML5 projects to allow you to develop complex games for the Web, a new global "Find in Blueprints" search functionality so you can quickly find your stud in multiple Blueprints, and there is a new Physics Asset Editor and advanced Material Editor preview support.
"Unreal Engine 4.18 gives you the tools to deliver the types of content users demand," said Jeff Wilson in the rele... (read more)
from Softpedia News / Linux http://ift.tt/2hfOq3n
via IFTTT
Subscribe to:
Post Comments (Atom)
Playing Grand Theft Auto Inside A Neural Network’s Hallucination? It’s Possible!
Ever imagined what a Neural Network's hallucination would look like? The post Playing Grand Theft Auto Inside A Neural Network’s Halluc...
-
For over a decade, Denver-based Linux PC vendor System76 has sold some of the best Linux laptops and desktops. As the company has already en...
-
With nearly 2.5 billion active monthly users, Facebook still dominates the web as the world’s biggest social media network. Thousands of v...
-
If you are an avid smartphone user then I am damn sure that you must be using the latest keyboard by Google or any third party. The best par...
No comments:
Post a Comment